Artifacts

Various info lists for the game

Re: Artifacts

Postby Shadowtide » Tue Jan 03, 2012 3:10 pm

Wish granted for

ST-41 Melee Bracer (Up to +4 Attack, reduced by 1 RP with Melee Focused Design (No Depth Perception))
RP: 0
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Iris Shadowtide, Year 1, Id# 813
Base: True Legion/Dark Elf Hybrid
Current: True Legion
Hive: Calypso
Level 5, Lv 1 True Legion, Lv1 Dark Elf, Lv3 Battler Health 66/66 - Mental 34/34
ATK - 1+3+3=7, DEF - 0+2=2, MAG - 2+1=3, SOC – 1+0=1, Style: Fast/Dodge
Slashy Hit: 10(Normally) - Dodge: 3(Normally)
Art: Iris
Advantages- Rooting (Racial)(INACT), Racial Telepathy (Racial)(INACT), Nocturnal (Racial)(INACT) Weapon Master: Slashy, Extra Run Speed, Saved by Chance, Double Jointed, Elemental Resistance (10): Slashy/Pokey (For all in hive), Small 3
Disadvantages- Light Sustained (Racial)(INACT), Environmental Imperative (Racial)(INACT), Naïve, Curse: No Emotional Experience, No-Nonsense, Disdained, Melee Focused Design (No Depth Perception)(Art)
Equipment: Green Glaive (1-15 Melee Slashy), Combat Vine (1-15 Natural Melee Slashy), Battler Armor (1-5 DR, Unlimited Battler Access), ST-41 Melee Bracer ((Up to +4 ATK, Melee Oriented Design (No Depth Perception)), Cell Phone
Stitch's 20 HP Healing Pill x1, Cellphone
Abilities: Changing Touch 1/1, Drk Affinity 2/2
Spells: None
Appearance: Green furred, white haired martial demikitten legion.
Dating: Single

Boss Theme (Daybreaker)
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Re: Artifacts

Postby Greyson Sanders » Tue Jan 17, 2012 8:06 pm

Give for the wish

Black Belt:
A simple matial artist belt with act like magic cloth allowin 4 level of Marcial
Artist facet
Greyson/ Sanders, Year 1, ID# Temp -Speak- "Think"
Current Race: Demi-Human(Semi-human Domestic neko), Current Gender: Female
Levels: 2; Demi-Human 3, Martial Artist 1.
Health: 40/40 (24+16)
Mental: 28/28 (24+4)
Attack 2+1= 3, Defense 1+3= 4, Magic 1+2= 3, Social 2+0= 2.
Changes made for: race facet
Style: Precise/Block
Disadvantages- Curious, Bad Liar, Heroic, Phobia <snakes>, Honor Bound, Big Softy, Obsession <fish-based food>
Equipment: Armguard (1-15 armour) Punch (1-10 for the MA facet)
Casting: Two Hand actions, one Talk action and one Move action.
Money: 350 $
Items: School Uniform, $0, Sour Lemon Healing Powder (10 HP), 2 healing sprays (10 HP from the apothecary)
Artifact: Black Belt (allow level 4 Martial Artist facet)
Abilities: Pounce 1/1
Spells: None
Current Appearance: Greyson is 5' 6 tall girl, 130 lbs, has blonde hair and honey eyes, his fur is golden, curly, fluffy and smooth (only bit in her arms), and looks like a tall child with a really pretty face. His cat-like features are discrete, he only need to hide this ears and tail and he will look like any other human unless you stare him hard enough.
She is a 6 in the FenrisCo Size Chart
Cloth: Use gray jeans that allow all the flexibility he needs, a gray T-shirt in the front reads "Greetings" and in the back "have a nice day"
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Re: Artifacts

Postby GhostlyReader » Sun Feb 26, 2012 9:34 pm

My Newest Alt Ghost's Weapon of Choice

Entropic Bastard (1½-Hand) Sword-Ghost’s only weapon and one of great personal significance.

Damage (1-10 Slashy-Melee, 1-5 Slashy-Ranged)
Elemental Damage (+1-5 Entropy)
Stat Boost (+2 ATK)
Pet: Nightmare (See bottom of Ghost's Bio for details.)

Disadvantages-
Elemental Weakness: Light
Last edited by GhostlyReader on Mon May 28, 2012 11:47 am, edited 1 time in total.
Lia Gallows, The Steel Rose ID#: Temporary
Lvl 1 (Lvl 1 True Legion, Lvl 0 Water Dragon, Lvl 0 Defender)
HP-8/8 MP-12/12 Attack-2 (0+2), Defense-6 (0+3)+2+1, Magic-2 (1+1), Social-1 (1+0) Attack/Defense Styles-Precise/Dodge
Advantages-Elemental Specialization: Water, Racial Telepathy, Eagle Eyed, Nerves of Steel, Weapon Master: Pokey / Disadvantages-Elemental Weakness: Fire, Environmental Imperative, Light Sustained, Mute, Bad Timing, Superstitious
Special Ability-Changing Touch (1/1), Rooting
Equipment-L99 ‘Stiletto’ (1-10 Pokey-Melee, 1H)/CL46 'Onslaught' (1-10 Pokey-Ranged, 1H), CL901 ‘Perforator’ (1-10 Pokey-Ranged, 2H)/L1999 'Sandbox' (1-10 Pokey-Melee, 2H), Legion Armor (1-15 DR, Unlimited Defender, +2 Def)
Items-‘Petal-Girl’ Data Tablet, Small CSAC Backpack (Brochure, Student ID, Ammo, Misc. Items)
Gender-Female
Appearance-Normal, Unharmed
Hive-Althea
Attire-Formal Attire
Weapon Configurations-Stiletto and Perforator
Teacher Boost: +1 Def until end of day.

Typing
Thoughts
Hivemind

RP Unspent Total: 36
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Re: Artifacts

Postby Calypso » Thu Mar 15, 2012 2:30 pm

Okay, so, two things! First off, Calypso's Notes have been granted an additional +2 to Soc, making them a 5 RP artifact with a +4 to Soc and grants Bishy or Intimidating or Button Pusher.

Second, here's Calypso's SECOND artifact! Gasp! Wow! It's amazing! ...Well, okay, not really, and she doesn't even have it yet, but it'll be cool.

Calypso's Uniform: -2 to Att, +2 to Soc.
It's a black body suit worn underneath the cloths that alters movement just slightly, allowing for greater social manipulation. Unfortunatly, this same control means that It's harder to hit your foe while wearing it.
Calypso Nymph - Legion (True Legion) - Female - ID# 742
Succubus, 3; Deviling, 1; Legion, 1; Legion Queen, 1 - [None] - HP: 36/36 - MP: 58/58
Atk: 2+1 {-2} (1), Def: 0+2 (2), Mag: 3+1 (4), Soc: 5+2 [+4] {+2} (13), Style: Fast/Dodge
Advantages: Flight
Disadvantages: Unnconected: Off (-2 on all actions), Fragile, Obsession: Fancy Food, Code of Honor: Honor your promises, Trust your friends, Protect your Partner... as long as they do the same
Abilities: Irresistible Pheromones (3/3) Teleport (1/1) Changing Touch (1/1) Gift (1/1) Princess 1; Michelle
Racial advantages/disadvantages: Racial Telepathy [Inactive], Enviromental Imperative, Light Sustained
Equipment: Student Uniform, 152$, FenrisCo Catalog, Shield belt: 1~10 DR; SKS Rifle: 1-20 Pokey-Ranged, 1-5 Entropy, 2H
Artifacts: Calypso's Notes (+4 to Social, Bishy or Button Pusher or Imposing) Calypso's Uniform (-2 Att, +2 Soc)
Current Appearance: Queen Calypso
Jobs: FenrisCo Sales girl, Movie Theater girl, MSFPD Officer
Pet: Deadly Adder

Cally Fae - Legion (Spider Girl) - Female - ID# TEMP
Spider Girl, 2 - Scientist, 4 - HP: 40/40 - MP: 56/56
Atk: 0+1 (1), Def: 0+1 (1), Mag: 2+4 (6), Soc: 1+0 (1), Style: Precise/Parry
Advantages: Elemental Specialization: Mind
Disadvantages: Elemental Weakness: Entropy, Short Tempered, Curse: Feels With Her Heart (ON, -2 to resist all social rolls); TEMP: None
Abilities: Breeder (20/20)
Racial advantages/disadvantages: Species Telepathy
Equipment: Bluetooth like device (2 levels of Scientist access), Loyalty Gun (1/1), Cataloge
Spells: Minds Annoyance (10/10), Minds Calming (10/10)
Home: 1-person apartment, Home Laboratory
Current Appearance: Relatively short, with armpit-length black hair. She has pretty small breasts, actually, so small that from a distance one could mistake her chest as that belonging to a guy. It doesn't help that the only clothing she has is a spider silk bind. Her lower half is that of a spider.
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Re: Artifacts

Postby MasterV » Wed Mar 28, 2012 9:35 pm

Here I have Andreos's second artifact!

Andreos's Messed-Up Control Runes

This artifact has two states, Comedy and Tragedy. It consists of the control runes he has above his elbow (which are almost always covered by his clothes), they have been adapted upon transference to the school to help Andreos... survive a bit longer.

These advantages/disadvantages affect both forms:
Physically Attached
Curse: Spiritual Structure [Instant death if broken, same reason as his sword]
Heroic (Under the idea that he must always keep his audience alive, otherwise no fun can be had.)

These are the forms individual advantages/disadvantages:
Comedy [The Physical-Attacking State]:
Stat Swap: 2 MAG -> 2 ATK
Weapon Master: Slashy
Mute (Andreos is locked under perpetual laughing, only having time to breath when he needs so he cant formulate any real words)

Tragedy [The Spell-Casting State]:
Stat Boost x2: +2 MAG & +2 SOC
Fragile (His body, much like the emotions in tragedy plays, becomes fragile)
Last edited by MasterV on Fri Jul 13, 2012 1:58 pm, edited 1 time in total.
Image
HP: 48/48 MP: 102/101
Special Ability(ies): Intangibility (3/3); Master of Pranks (2/2); Improv for Success (1/1)
Artifact: Jester's Oath(1-20 Slashy) [X]
--> Artifact Advantages/Traits: Quick Draw, Physically Attached, Keen Weapon
--> Artifact Disadvantages: Curse (Spiritual Structure), Curse (Trouble Maker's Punishment) [EXPLAINED ON ARTIFACT POST]
Andreos's Messed-Up Control Runes [Comedy/Tragedy] (Changes are already added on the image signature)
Money: 73$
Items: Alta's Djinni Bottle; 10 HP Potions x2; Arctic Creme x1; Flare Balm x1 (All are Stitch Items)
Temp (Dis)Advantages: N/A
Standard Appearance: 6'7'' tall human-like body, weights around 132lbs, has a very pale skin, which matches he hair color, which is considerably long and straight, but caught up when wearing the mask. His eyes are dark-blue and he possesses in his two arms runes which glow a faint blue aura, his stature is very slender like, almost feminine. His face is shaped like a walnut's casing, but his chin is smaller than normal.
Current Appearance: Default appearance.
Pet(s): Ino Noir - Young and small martial demi-human dog, wears a black fedora, a white bow-tie and a black shirt. Appears adorable... possibly a mastermind in disguise. Calls others "big brother/sister" if he has grown fond of them.
Gustav - Andreos's beloved pet rock. Also doubles as a hat! Not much else he can do though... he can play dead! Apparently also knows Quantum Physics! This is how Andreos wears Gustav as a hat!
Current Status: A-okay.
Link to Profile: [LINK TO PROFILE HERE]
================================================================================
Unspent RP: 1
Spent RP (on myself): 11
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Re: Artifacts

Postby Zero Confidence » Tue May 29, 2012 12:29 am

Zero's upgraded Lab Coat

ZC's Science Lab Coat (+4 Defense, +2 Attack, 1-25 DR, +6 Scientist facet access)

Pretty much just added on +4 Defense and +2 attack to her lab coat, Paid 3 RPs and approved by Mitch.
Image
Current Race: Redeemed (giantess)
temp advantages: Odd size (large1), Super Strength
temp disadvantage: Short Tempered
HP 152/152 MP 192/192
Abilities: Blend-In (Rank 6), Scientist Abilities (Rank 6)- Scientist Repair 4/6, 'Biowarp Mage Channeling'(Rank 3), Heroic Effort(0/1), Targeting Systems, Optic Resolution Enhancement,Shielding Unit, Photographic Memory Unit
Current Configuration:
Targeting Systems (2 Points)+Shielding Unit (2 Points) = Combat Systems
ZC Special Devices: Offensive Fire 30/30, Offensive Water 30/30, Healing Purity 30/30, Minor Cosmetics 20/30, Gender Changer 30/30, Bone Shooter 15/30, Bone Guard 15/30, Bone Shotgun 30/30, Offensive Earth 30/30, Synaptic Enhancer 30/30,Offensive Wind 30/30, Body Modifications 30/30
Items: pair of health drinks (Restore 10 hp when drank), summon seed (summons a level 2 plant), 140 Units of Battery, Battery Call Card, Book of many pages (Zero's Notebook #2), 1 Smart Wick Smoke Bombs, Fenris book of Business, flashlight, escape stone, pick, Mahou Energy detector
Currency: $177
Current Outlook:A female Android with a human outlook. She's wearing her signature scientist outfit.
Profile: viewtopic.php?f=18&t=2673&p=39573#p39573
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Re: Artifacts

Postby Augur of Untruth » Sat Sep 01, 2012 9:43 pm

A new artefact for Jay, provisionally approved by Mitch:

Jay's Daemon, Quintus (+2 SOC, Pet, Calling)
A black housecat of average size and slightly above average intelligence. Incapable of human speech, although there is a telepathic link between Jay and hir daemon allowing the two to communicate. Jay experiences some minor discomfort and agitation if Quintus is not within ~10 metres (+2 SOC only counts if Quintus is within ~10m), although Jay may spend a round's hand actions to summon Quintus back to hir (Calling). If Quintus is severely hurt or knocked out, Jay experiences severe discomfort and anguish (+2 SOC bonus does not apply if a target specifically targets Quintus and succeeds until Quintus has been healed).
This characters pronouns are "hir" and "sie". As in "Sie was speaking to hir friend."
Artemis "Jay" Huntsmith | Human (Lvl 2) | Genderqueer | HP:20/20 | MP:20/20
ATK:1+0 | DEF:1+1 | MAG:1+2 | SOC:1+3 | Fast+Block
Androgynous, Bishy, Phobia (Death), Weak Offhand, Pacifist
Equipment: None
Inventory: 2008-era Blackberry Storm, $500
Appearance: Very loose hoodie, jeans, short purple hair

201208132239 | History class, Alan's Group, School
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Re: Artifacts

Postby Miko Westworth » Tue Sep 18, 2012 1:35 pm

I bring you a vehicle so epic, so awesome, so amazing, that you're going to scream for nerfing. With my one RP...

I bring you...

Aetsia's Bike - The Blue Racer
This shiny 'n new bike bears a sleek blue paintjob and has a rugged construction, able to handle serious use! It's really fun to ride, even if it isn't as armored, or armed, or as downright intimidating as other vehicles. It's nothing all that special, but maybe that's the appeal of it. It's worth noting that bikers will still laugh when they see this, but does Aetsia care? NO! She's having fun. Screw them for trying to keep her from doing that.
Medium Sized
One Seat
2 RP invested into Speed
10 HP
Advantages:
Better Brakes 1 - This is a high quality bike. The brakes are solid. Stopping on a dime is most definitely not out of the question. (2 braking power)
Better Pickup 1 - This is an awesome bike. It can go really fast. Faster than that angry warrior chasing Aetsia with an axe, even! ... hopefully. (2 acceleration)
Disadvantages:
Fatigues - It's a BIKE! You PEDAL IT! This is totally natural. (1 discount)
Muscle Powered - It's a BIKE! See Fatigues. (1 discount)
Open Air- It's a BIKE! What do you expect? (2 discount)
In total, a 4 RP discount! It costs 5 RP in total, making it cost just 1 RP!
Aetsia Hale, Year 1, ID# Temp
Level 1, Demi human 1.
Health 8/8 Mental 8/8
Attack 1+1, Defense 0+2, Magic 0+2, Social 1+1
Style: Precise/Dodge
Advantages: None
Disadvantages: Mute
Equipment: Hale Longsword (1-10 Melee Slashy), Apprentice Shirt (5 DR), $200
Items: None
Artifact: None
Abilities: Pounce 1/1
Spells: None
Appearance: Covered in soft brown fur, has a squirrel tail and ears as well as a short muzzle. White button-up shirt with cool leather strap over the shoulder, wears a pair of large brass goggles, light brown shorts and dark brown leather boots. Short, smooth brown hair.
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